日本語

Course Code etc
Academic Year 2024
College College of Business
Course Code BT211
Theme・Subtitle Game Theory, Negotiation, and Competitive Advantage
Class Format Face to face (all classes are face-to-face)
Class Format (Supplementary Items)
Campus Lecture
Campus Ikebukuro
Semester Spring Semester
DayPeriod・Room Thu.3
ログインして教室を表示する(Log in to view the classrooms.)
Credits 2
Course Number GBU3401
Language English
Class Registration Method Lottery Registration(定員:27人/ Capacity:27)
Assigned Year 配当年次は開講学部のR Guideに掲載している科目表で確認してください。
Prerequisite Regulations
Acceptance of Other Colleges 履修登録システムの『他学部・他研究科履修不許可科目一覧』で確認してください。
Course Cancellation 〇(履修中止可/ Eligible for cancellation)
Online Classes Subject to 60-Credit Upper Limit
Relationship with Degree Policy 各授業科目は、学部・研究科の定める学位授与方針(DP)や教育課程編成の方針(CP)に基づき、カリキュラム上に配置されています。詳細はカリキュラム・マップで確認することができます。
Notes

【Course Objectives】

This course analyzes the many forms of verbal and non-verbal communication businesses use to gain competitive advantage. Looking first at “rational” economic explanations for firm signaling behavior via game theory, the course then explores communication, persuasion, and negotiation which require an understanding of both rational and non-rational decision-making processes. By the course’s end, students will have the necessary tools to thrive and make sense of the often confusing verbal and non-verbal signals which are crucial to success in a competitive business climate.

【Course Contents】

Lectures focus on active learning. Students will be introduced to and learn how to solve game theory problems, and practice them in class. They will participate in class exercises and experiments that demonstrate cognitive biases and negotiating techniques. By the end of the course, they should have mastered the critical skills for analyzing business situations and negotiations from both rational and predictably irrational perspectives--increasing their mental clarity and strengthening their decision-making, negotiating, and communication skills under a broad range of different business scenarios.

Japanese Items

【授業計画 / Course Schedule】

1 Introduction
2 Inter-Business Communication: Game Theory (I)--Concepts
3 Inter-Business Communication: Game Theory (II)--Sequential Games
4 Inter-Business Communication: Game Theory (III)--Simultaneous Games
5 Inter-Business Communication: Game Theory (IV)--Simultaneous Games (cont'd)
6 Inter-Business Communication: Game Theory (V)--Stategic Moves
7 Midterm Test
8 Inter-Business Communication: Game Theory (VI)--Midterm Review; Escaping Prisoner's Dilemmas
9 Inter-Personal Communication: Negotiation (I)--Prospect Theory
10 Inter-Personal Communication: Negotiation (II)--Loss Aversion
11 Inter-Personal Communication: Negotiation (III)--Anchoring
12 Inter-Personal Communication: Negotiation (IV)--Mental Heuristics and Biases
13 Inter-Personal Communication: Negotiation (V)--Mental Heuristics and Biases (cont'd)
14 Final Test

【活用される授業方法 / Teaching Methods Used】

板書 /Writing on the Board
スライド(パワーポイント等)の使用 /Slides (PowerPoint, etc.)
上記以外の視聴覚教材の使用 /Audiovisual Materials Other than Those Listed Above
個人発表 /Individual Presentations
グループ発表 /Group Presentations
ディスカッション・ディベート /Discussion/Debate
実技・実習・実験 /Practicum/Experiments/Practical Training
学内の教室外施設の利用 /Use of On-Campus Facilities Outside the Classroom
校外実習・フィールドワーク /Field Work
上記いずれも用いない予定 /None of the above

【授業時間外(予習・復習等)の学修 / Study Required Outside of Class】

Students must review material before class, and be prepared actively to participate in class activities.

【成績評価方法・基準 / Evaluation】

種類 (Kind)割合 (%)基準 (Criteria)
平常点 (In-class Points)100 最終テスト(Final Test)(40%)
Mid-term Test(35%)
Class Participation(25%)
備考 (Notes)

【テキスト / Textbooks】

なし/None

【参考文献 / Readings】

【履修にあたって求められる能力 / Abilities Required to Take the Course】

【学生が準備すべき機器等 / Equipment, etc., that Students Should Prepare】

【その他 / Others】

【注意事項 / Notice】

Sheltered Course(Min.TOEIC:730)